Water Element

Water element, one of the commonly awakened Elements in Novice Stage/Tier. It is primarily defensive. Only Mages with a lot of combat experience will come into the realization that all Elements are equal at the pinnacle. Mo Fan came into this realization. The elements are like tools. It is not the tool but how the person uses its tools that matters the most. While a Water Mage spends most of their time being outdone in destructive capabilities by other elements, they must also learn how to survive with minimal battle power and the Water Mages who reached High or Super Tier can be said to be just as dangerous as a Lightning Super Tier Mage, if not more dangerous.

It is to be noted that like every other Element, Water Mages find higher tier resources for Water Element to be noticeably cheaper and more readily available than the more "powerful" elements. Even Mo Fan came into realization later on that all Elements evens up once you master them. This makes Water Mage more cost friendly but potentially just as strong as the earlier more powerful mages.

At later stages, this is one of the must-have Element for Naval battle. Due to an endless supply of water at sea, a mage doesn't need to condense water out of anything and cast water magic directly with at least double damage potential, even when standing at the coast. At intermediate level, Water mages gain the natural ability to walk on water.

ELEMENTS OVERVIEW
Colour---Indigo

Magic Type-Elemental (Classic)

Novice-Tier-Water Defence

Mid-Tier-Violent Waves

High-TierFlower Sky

Super-Tier--Water Holocaust

NOVICE WATER MAGIC: WATER DEFENSE

 * Novice Level 1 Water Defense: Resolve (Creates a circular barrier of water)
 * Novice Level 2 Water Defense: Guard (Summons water or use nearby water source to create a protective wall.)
 * Novice Level 3 Water Defense: Circulate (Water continuously circles around the mage to form an omni-directional barrier)

MID-TIER WATER MAGIC: VIOLENT WAVES

 * Mid-Tier Level 1 Violent Waves: Expulsion (Directs streams of crashing water into a target once.)
 * Mid-Tier Level 2 Violent Waves: Billows (Pummels a target with strong waves of water.)
 * Mid-Tier Level 3 Violent Waves: Flooding (Continuously sends out a strong source of water in 1 direction)

HIGH-TIER WATER MAGIC: FLOWER SKY

 * High-Tier Level 1 Flower Sky: Water Curtain (Creates a giant screen of water)
 * High-Tier Level 2 Flower Sky: Sky Collapsing Waterfalls (Creates several waterfalls in the sky)
 * High-Tier Level 3 Flower Sky: Water Flower (Creates a giant flower of water in the sky that spews out water in all directions)

SUPER-TIER WATER MAGIC: WATER HOLOCAUST

 * Super-Tier Level 1 Water Holocaust: Water Sluice (A giant wave is created, but emphasis is put on wave height, not width)
 * Super-Tier Level 2 Water Holocaust: Catastrophic Tsunami (Summons an actual tsunami)
 * Super-Tier Level 3 Water Holocaust: Poseidon's Tsunami (Summons an even more powerful tsunami)